﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
//using Microsoft.Research.Kinect.Nui;
using Microsoft.Kinect;
using System.Windows;

namespace KinectApplication
{
    public class Joint
    {
        public float X;
        public float Y;
        public float Z;
        public bool IsTracked;

        public SkeletonPoint Vector;
        
    }
}
